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//! Defines the interface for the session-level management of HTTP/2 //! communication. This is effectively an API that allows hooking into an //! HTTP/2 connection in order to handle events arising on the connection. //! //! The module also provides a default implementation for some of the traits. use std::marker::PhantomData; use std::collections::HashMap; use std::error::Error; use std::io::Read; use std::io::Cursor; use std::iter::FromIterator; use http::{StreamId, OwnedHeader, Header, HttpResult, ErrorCode, HttpError, ConnectionError}; use http::frame::{HttpSetting, PingFrame}; use http::connection::HttpConnection; /// A trait that defines the interface between an `HttpConnection` and the higher-levels that use /// it. Essentially, it allows the `HttpConnection` to pass information onto those higher levels /// through a well-defined interface. /// /// These methods are effectively a set of callbacks that the `HttpConnection` invokes when the /// corresponding events arise on the HTTP/2 connection (i.e. frame stream). pub trait Session { /// Notifies the `Session` that a new data chunk has arrived on the /// connection for a particular stream. Only the raw data is passed /// to the callback (all padding is already discarded by the connection). fn new_data_chunk(&mut self, stream_id: StreamId, data: &[u8], conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that headers have arrived for a particular /// stream. The given list of headers is already decoded by the connection. /// TODO: The Session should be notified separately for every header that is decoded. fn new_headers<'n, 'v>(&mut self, stream_id: StreamId, headers: Vec<Header<'n, 'v>>, conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that a particular stream got closed by the peer. fn end_of_stream(&mut self, stream_id: StreamId, conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that a particular stream was reset by the peer and provides the /// reason behind it. fn rst_stream(&mut self, stream_id: StreamId, error_code: ErrorCode, conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that the peer has sent a new set of settings. The session itself is /// responsible for acknowledging the receipt of the settings. fn new_settings(&mut self, settings: Vec<HttpSetting>, conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that a PING request has been received. The session itself is /// responsible for replying with an ACK. fn on_ping(&mut self, ping: &PingFrame, conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that a PING acknowledgement has been received. fn on_pong(&mut self, ping: &PingFrame, conn: &mut HttpConnection) -> HttpResult<()>; /// Notifies the `Session` that the peer has sent a GOAWAY frame, indicating that the /// connection is terminated. /// /// The default implementation simply maps the error into an appropriate /// HttpError::PeerConnectionError struct. /// /// Concrete `Session` implementations can override this in order to, for example, figure out /// which streams can be safely retried (based on the last processed stream id). fn on_goaway(&mut self, _last_stream_id: StreamId, error_code: ErrorCode, debug_data: Option<&[u8]>, _conn: &mut HttpConnection) -> HttpResult<()> { Err(HttpError::PeerConnectionError(ConnectionError { error_code: error_code, debug_data: debug_data.map(|data| data.to_vec()), })) } } /// A newtype for an iterator over `Stream`s saved in a `SessionState`. /// /// Allows `SessionState` implementations to return iterators over its session without being forced /// to declare them as associated types. pub struct StreamIter<'a, S: Stream + 'a>(Box<Iterator<Item = (&'a StreamId, &'a mut S)> + 'a>); impl<'a, S> Iterator for StreamIter<'a, S> where S: Stream + 'a { type Item = (&'a StreamId, &'a mut S); #[inline] fn next(&mut self) -> Option<(&'a StreamId, &'a mut S)> { self.0.next() } } /// A trait defining a set of methods for accessing and influencing an HTTP/2 session's state. /// /// This trait is tightly coupled to a `Stream`-based session layer implementation. Particular /// implementations are additionally tightly coupled to one particular `Stream` implementation. /// /// # Note /// /// Clients built on top of the raw `HttpConnection` + `Session` can still exist without using /// this trait; however, it is included for convenience, as most session implementations *will* /// want to keep track of similar things in the session's state. pub trait SessionState { /// The type of the `Stream` that the `SessionState` manages. type Stream: Stream; /// Inserts the given `Stream` into the session's state, starting to track it. /// The `SessionState` should assign it the next available outgoing stream ID. fn insert_outgoing(&mut self, stream: Self::Stream) -> StreamId; /// Inserts the given `Stream` into the session's state, considering it an incoming /// stream. /// TODO(mlalic): Allow the exact error to propagate out. fn insert_incoming(&mut self, id: StreamId, stream: Self::Stream) -> Result<(), ()>; /// Returns a reference to a `Stream` with the given `StreamId`, if it is found in the current /// session. fn get_stream_ref(&self, stream_id: StreamId) -> Option<&Self::Stream>; /// Returns a mutable reference to a `Stream` with the given `StreamId`, if it is found in the /// current session. fn get_stream_mut(&mut self, stream_id: StreamId) -> Option<&mut Self::Stream>; /// Removes the stream with the given `StreamId` from the session. If the stream was found in /// the session, it is returned in the result. fn remove_stream(&mut self, stream_id: StreamId) -> Option<Self::Stream>; /// Returns an iterator over the streams currently found in the session. fn iter(&mut self) -> StreamIter<Self::Stream>; /// The number of streams tracked by this state object fn len(&self) -> usize; /// Returns all streams that are closed and tracked by the session state. /// /// The streams are moved out of the session state. /// /// The default implementations relies on the `iter` implementation to find the closed streams /// first and then calls `remove_stream` on all of them. fn get_closed(&mut self) -> Vec<Self::Stream> { let ids: Vec<StreamId> = self.iter() .filter_map(|(id, s)| { if s.is_closed() { Some(*id) } else { None } }) .collect(); FromIterator::from_iter(ids.into_iter().map(|i| self.remove_stream(i).unwrap())) } } /// A phantom type for the `DefaultSessionState` struct that indicates that the struct should be /// geared for a client session. pub struct Client; /// A phantom type for the `DefaultSessionState` struct that indicates that the struct should be /// geared for a server session. pub struct Server; /// The simple enum indicates the parity of an integer. Used by the `DefaultSessionState` /// implementation to make sure that server and client sessions only accept stream IDs with the /// correct parity (for clients outgoing stream IDs must be odd and incoming even, while for /// servers it is the other way around). #[derive(Debug, Clone, Copy, PartialEq)] enum Parity { Even, Odd, } impl Parity { /// Returns the parity of the given `StreamId`. fn of(stream_id: StreamId) -> Parity { match stream_id % 2 { 0 => Parity::Even, 1 => Parity::Odd, _ => unreachable!(), } } } /// An implementation of the `SessionState` trait that tracks the active streams in a `HashMap`, /// mapping the stream ID to the concrete `Stream` instance. pub struct DefaultSessionState<T, S> where S: Stream { /// All streams that the session state is currently aware of. streams: HashMap<StreamId, S>, /// The next available ID for outgoing streams. next_stream_id: StreamId, /// The parity bit for outgoing connections. Client-initiated connections must always be /// odd-numbered, while server-initiated ones should be even. Therefore, the parity bit /// is `Odd` for clients' session state and `Even` for servers'. /// TODO It'd be better to use an associated constant to type T instead, but /// `associated_consts` is feature gated for now. outgoing_parity: Parity, /// Indicates whether the session state is maintained for a client or a server session. _server_or_client: PhantomData<T>, } impl<T, S> DefaultSessionState<T, S> where S: Stream { /// A helper function that returns `true` iff the given `StreamId` is a valid ID for an /// incoming stream, depending on whether the session is that of a client or a server. fn validate_incoming_parity(&self, stream_id: StreamId) -> bool { // The parity of incoming connections should be different than the parity of outgoing ones. Parity::of(stream_id) != self.outgoing_parity } } impl<S> DefaultSessionState<Client, S> where S: Stream { /// Creates a new `DefaultSessionState` for a client session with no known streams. pub fn new() -> DefaultSessionState<Client, S> { DefaultSessionState { streams: HashMap::new(), next_stream_id: 1, outgoing_parity: Parity::Odd, _server_or_client: PhantomData, } } } impl<S> DefaultSessionState<Server, S> where S: Stream { /// Creates a new `DefaultSessionState` for a server session with no known streams. pub fn new() -> DefaultSessionState<Server, S> { DefaultSessionState { streams: HashMap::new(), next_stream_id: 2, outgoing_parity: Parity::Even, _server_or_client: PhantomData, } } } /// Create a new `DefaultSessionState` for a client session. /// This function is a workaround required due to /// [rust-lang/rust#29023](https://github.com/rust-lang/rust/issues/29023). pub fn default_client_state<S: Stream>() -> DefaultSessionState<Client, S> { DefaultSessionState::<Client, S>::new() } /// Create a new `DefaultSessionState` for a server session. /// This function is a workaround required due to /// [rust-lang/rust#29023](https://github.com/rust-lang/rust/issues/29023). pub fn default_server_state<S: Stream>() -> DefaultSessionState<Server, S> { DefaultSessionState::<Server, S>::new() } impl<T, S> SessionState for DefaultSessionState<T, S> where S: Stream { type Stream = S; fn insert_outgoing(&mut self, stream: Self::Stream) -> StreamId { let id = self.next_stream_id; self.streams.insert(id, stream); self.next_stream_id += 2; id } fn insert_incoming(&mut self, stream_id: StreamId, stream: Self::Stream) -> Result<(), ()> { if self.validate_incoming_parity(stream_id) { // TODO(mlalic): Assert that the stream IDs are monotonically increasing! self.streams.insert(stream_id, stream); Ok(()) } else { Err(()) } } #[inline] fn get_stream_ref(&self, stream_id: StreamId) -> Option<&Self::Stream> { self.streams.get(&stream_id) } #[inline] fn get_stream_mut(&mut self, stream_id: StreamId) -> Option<&mut Self::Stream> { self.streams.get_mut(&stream_id) } #[inline] fn remove_stream(&mut self, stream_id: StreamId) -> Option<Self::Stream> { self.streams.remove(&stream_id) } #[inline] fn iter(&mut self) -> StreamIter<S> { StreamIter(Box::new(self.streams.iter_mut())) } /// Number of currently active streams #[inline] fn len(&self) -> usize { self.streams.len() } } /// The enum represents all the states that an HTTP/2 stream can be found in. /// /// Corresponds to [section 5.1.](http://http2.github.io/http2-spec/#rfc.section.5.1) of the spec. #[derive(Clone, Copy, PartialEq, Debug)] pub enum StreamState { Idle, ReservedLocal, ReservedRemote, Open, HalfClosedRemote, HalfClosedLocal, Closed, } /// The enum represents errors that can be returned from the `Stream::get_data_chunk` method. #[derive(Debug)] pub enum StreamDataError { /// Indicates that the stream cannot provide any data, since it is closed for further writes /// from the peer's side. Closed, /// A different error while trying to obtain the data chunk. Wraps a boxed `Error` impl. Other(Box<Error + Send + Sync>), } impl<E> From<E> for StreamDataError where E: Error + Send + Sync + 'static { fn from(err: E) -> StreamDataError { StreamDataError::Other(Box::new(err)) } } /// The enum represents the successful completion of the `Stream::get_data_chunk` method. #[derive(Clone, Copy, PartialEq, Debug)] pub enum StreamDataChunk { /// A data chunk of the given size, after which more chunks can follow. Chunk(usize), /// The chunk was the last one that the stream will ever write. Last(usize), /// No data currently available, but the stream isn't closed yet Unavailable, } /// A trait representing a single HTTP/2 stream. An HTTP/2 connection multiplexes a number of /// streams. /// /// The trait defines which operations need to be implemented by a type that should /// be usable as an HTTP/2 stream. By implementing this trait, clients can implement only /// stream-level logic, such as how the received data should be handled, or which data should be /// sent to the peer, without having to worry about the lower-level details of session and /// connection management (e.g. handling raw frames or tracking stream status). pub trait Stream { /// Handle a new data chunk that has arrived for the stream. fn new_data_chunk(&mut self, data: &[u8]); /// Set headers for a stream. A stream is only allowed to have one set of /// headers. fn set_headers<'n, 'v>(&mut self, headers: Vec<Header<'n, 'v>>); /// Sets the stream state to the newly provided state. fn set_state(&mut self, state: StreamState); /// Invoked when the session detects that the peer has reset the stream (i.e. sent a RST_STREAM /// frame for this stream). /// /// The default implementation simply closes the stream, discarding the provided error_code. /// Concrete `Stream` implementations can override this. fn on_rst_stream(&mut self, _error_code: ErrorCode) { self.close(); } /// Places the next data chunk that should be written onto the stream into the given buffer. /// /// # Returns /// /// The returned variant of the `StreamDataChunk` enum can indicate that the returned chunk is /// the last one that the stream can write (the `StreamDataChunk::Last` variant). /// /// It can also indicate that the stream currently does not have any data that could be /// written, but it isn't closed yet, implying that at a later time some data might become /// available for writing (the `StreamDataChunk::Unavailable` variant). /// /// The `StreamDataChunk::Chunk` indicates that the chunk of the given length has been placed /// into the buffer and that more data might follow on the stream. fn get_data_chunk(&mut self, buf: &mut [u8]) -> Result<StreamDataChunk, StreamDataError>; /// Returns the current state of the stream. fn state(&self) -> StreamState; /// Transitions the stream state to closed. After this, the stream is considered to be closed /// for any further reads or writes. fn close(&mut self) { self.set_state(StreamState::Closed); } /// Updates the `Stream` status to indicate that it is closed locally. /// /// If the stream is closed on the remote end, then it is fully closed after this call. fn close_local(&mut self) { let next = match self.state() { StreamState::HalfClosedRemote => StreamState::Closed, _ => StreamState::HalfClosedLocal, }; self.set_state(next); } /// Updates the `Stream` status to indicate that it is closed on the remote peer's side. /// /// If the stream is also locally closed, then it is fully closed after this call. fn close_remote(&mut self) { let next = match self.state() { StreamState::HalfClosedLocal => StreamState::Closed, _ => StreamState::HalfClosedRemote, }; self.set_state(next); } /// Returns whether the stream is closed. /// /// A stream is considered to be closed iff its state is set to `Closed`. fn is_closed(&self) -> bool { self.state() == StreamState::Closed } /// Returns whether the stream is closed locally. fn is_closed_local(&self) -> bool { match self.state() { StreamState::HalfClosedLocal | StreamState::Closed => true, _ => false, } } /// Returns whether the remote peer has closed the stream. This includes a fully closed stream. fn is_closed_remote(&self) -> bool { match self.state() { StreamState::HalfClosedRemote | StreamState::Closed => true, _ => false, } } } /// An implementation of the `Stream` trait that saves all headers and data /// in memory. /// /// Stores its outgoing data as a `Vec<u8>`. #[derive(Clone)] pub struct DefaultStream { /// The ID of the stream, if already assigned by the connection. pub stream_id: Option<StreamId>, /// The headers associated with the stream (i.e. the response headers) pub headers: Option<Vec<Header<'static, 'static>>>, /// The body of the stream (i.e. the response body) pub body: Vec<u8>, /// The current stream state. pub state: StreamState, /// The outgoing data associated to the stream. The `Cursor` points into the `Vec` at the /// position where the data has been sent out. data: Option<Cursor<Vec<u8>>>, } impl DefaultStream { /// Create a new `DefaultStream`, where the ID is not yet assigned. pub fn new() -> DefaultStream { DefaultStream { stream_id: None, headers: None, body: Vec::new(), state: StreamState::Open, data: None, } } /// Create a new `DefaultStream` with the given ID. pub fn with_id(stream_id: StreamId) -> DefaultStream { DefaultStream { stream_id: Some(stream_id), headers: None, body: Vec::new(), state: StreamState::Open, data: None, } } /// Sets the outgoing data of the stream to the given `Vec`. /// /// Any previously associated (and perhaps unwritten) data is discarded. #[inline] pub fn set_full_data(&mut self, data: Vec<u8>) { self.data = Some(Cursor::new(data)); } } impl Stream for DefaultStream { fn new_data_chunk(&mut self, data: &[u8]) { self.body.extend(data.to_vec().into_iter()); } fn set_headers<'n, 'v>(&mut self, headers: Vec<Header<'n, 'v>>) { let new_headers = headers.into_iter().map(|h| { let owned: OwnedHeader = h.into(); owned.into() }); self.headers = match self.headers.take() { Some(mut x) => { x.extend(new_headers); Some(x) } None => Some(new_headers.collect()), }; } fn set_state(&mut self, state: StreamState) { self.state = state; } fn state(&self) -> StreamState { self.state } fn get_data_chunk(&mut self, buf: &mut [u8]) -> Result<StreamDataChunk, StreamDataError> { if self.is_closed_local() { return Err(StreamDataError::Closed); } let chunk = match self.data.as_mut() { // No data associated to the stream, but it's open => nothing available for writing None => StreamDataChunk::Unavailable, Some(d) => { let read = try!(d.read(buf)); if (d.position() as usize) == d.get_ref().len() { StreamDataChunk::Last(read) } else { StreamDataChunk::Chunk(read) } } }; // Transition the stream state to locally closed if we've extracted the final data chunk. if let StreamDataChunk::Last(_) = chunk { self.close_local() } Ok(chunk) } } #[cfg(test)] mod tests { use super::{Stream, DefaultSessionState, DefaultStream, StreamDataChunk, StreamDataError, SessionState, Parity}; use super::Client as ClientMarker; use super::Server as ServerMarker; use http::{ErrorCode, Header}; use http::tests::common::TestStream; /// Checks that the `Parity` struct indeed works as advertised. #[test] fn test_parity_sanity_check() { assert_eq!(Parity::of(1), Parity::Odd); assert_eq!(Parity::of(2), Parity::Even); assert_eq!(Parity::of(301), Parity::Odd); assert_eq!(Parity::of(418), Parity::Even); } /// Tests that the `DefaultSessionState` when instantiated in client-mode correctly assigns /// stream IDs. #[test] fn test_default_session_state_client() { let mut state = DefaultSessionState::<ClientMarker, TestStream>::new(); // Outgoing streams are odd-numbered... assert_eq!(state.insert_outgoing(TestStream::new()), 1); assert_eq!(state.insert_outgoing(TestStream::new()), 3); // ...while incoming are only allowed to be even-numbered. assert!(state.insert_incoming(2, TestStream::new()).is_ok()); assert!(state.insert_incoming(3, TestStream::new()).is_err()); } /// Tests that the `DefaultSessionState` when instantiated in server-mode correctly assigns /// stream IDs. #[test] fn test_default_session_state_server() { let mut state = DefaultSessionState::<ServerMarker, TestStream>::new(); // Outgoing streams are even-numbered... assert_eq!(state.insert_outgoing(TestStream::new()), 2); assert_eq!(state.insert_outgoing(TestStream::new()), 4); // ...while incoming are only allowed to be odd-numbered. assert!(state.insert_incoming(2, TestStream::new()).is_err()); assert!(state.insert_incoming(3, TestStream::new()).is_ok()); } /// Tests for the `DefaultSessionState` implementation of the `SessionState` trait. #[test] fn test_default_session_state() { fn new_mock_state() -> DefaultSessionState<ClientMarker, TestStream> { DefaultSessionState::<ClientMarker, _>::new() } { // Test insert let mut state = new_mock_state(); let assigned_id = state.insert_outgoing(TestStream::new()); assert_eq!(assigned_id, 1); } { // Test remove: known stream ID let mut state = new_mock_state(); let id = state.insert_outgoing(TestStream::new()); let _ = state.remove_stream(id).unwrap(); } { // Test remove: unknown stream ID let mut state = new_mock_state(); state.insert_outgoing(TestStream::new()); assert!(state.remove_stream(101).is_none()); } { // Test get stream -- unknown ID let mut state = new_mock_state(); state.insert_outgoing(TestStream::new()); assert!(state.get_stream_ref(3).is_none()); } { // Test iterate let mut state = new_mock_state(); state.insert_outgoing(TestStream::new()); state.insert_outgoing(TestStream::new()); state.insert_outgoing(TestStream::new()); let mut stream_ids: Vec<_> = state.iter().map(|(&id, _)| id).collect(); stream_ids.sort(); assert_eq!(vec![1, 3, 5], stream_ids); } { // Test iterate on an empty state let mut state = new_mock_state(); assert_eq!(state.iter().collect::<Vec<_>>().len(), 0); } { // Test `get_closed` let mut state = new_mock_state(); state.insert_outgoing(TestStream::new()); state.insert_outgoing(TestStream::new()); state.insert_outgoing(TestStream::new()); // Close some streams now state.get_stream_mut(1).unwrap().close(); state.get_stream_mut(5).unwrap().close(); let closed = state.get_closed(); // Only one stream left assert_eq!(state.streams.len(), 1); // Both of the closed streams extracted into the `closed` Vec. assert_eq!(closed.len(), 2); } } /// Tests that the `DefaultStream` provides the correct data when its `get_data_chunk` method /// is called. #[test] fn test_default_stream_get_data() { // The buffer that will be used in upcoming tests let mut buf = Vec::with_capacity(2); unsafe { buf.set_len(2); } { // A newly open stream has no available data. let mut stream = DefaultStream::new(); let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Unavailable); } { // A closed stream returns an error let mut stream = DefaultStream::new(); stream.close(); let res = stream.get_data_chunk(&mut buf).err().unwrap(); assert!(match res { StreamDataError::Closed => true, _ => false, }); } { // A locally closed stream returns an error let mut stream = DefaultStream::new(); stream.close_local(); let res = stream.get_data_chunk(&mut buf).err().unwrap(); assert!(match res { StreamDataError::Closed => true, _ => false, }); } { let mut stream = DefaultStream::new(); stream.set_full_data(vec![1, 2, 3, 4]); // A stream with data returns the first full chunk let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Chunk(2)); assert_eq!(buf, vec![1, 2]); // Now it returns the last chunk with the correct indicator let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Last(2)); assert_eq!(buf, vec![3, 4]); // Further calls indicate that the stream is now closed locally let res = stream.get_data_chunk(&mut buf).err().unwrap(); assert!(match res { StreamDataError::Closed => true, _ => false, }); } { let mut stream = DefaultStream::new(); stream.set_full_data(vec![1, 2, 3, 4, 5]); let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Chunk(2)); assert_eq!(buf, vec![1, 2]); let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Chunk(2)); assert_eq!(buf, vec![3, 4]); let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Last(1)); assert_eq!(&buf[..1], &vec![5][..]); } { // Empty data let mut stream = DefaultStream::new(); stream.set_full_data(vec![]); let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Last(0)); } } #[test] fn test_default_stream_get_data_after_rst() { let mut buf = vec![0; 2]; let mut stream = DefaultStream::new(); stream.set_full_data(vec![1, 2, 3, 4, 5]); let res = stream.get_data_chunk(&mut buf).ok().unwrap(); assert_eq!(res, StreamDataChunk::Chunk(2)); assert_eq!(buf, vec![1, 2]); // Now signal the stream that it's been reset. stream.on_rst_stream(ErrorCode::Cancel); // The stream no longer provides data, as there's no point in sending any once it is fully // closed on both ends for whatever reason. assert!(match stream.get_data_chunk(&mut buf) { Err(StreamDataError::Closed) => true, _ => false, }); } #[test] /// test_second_header_call will ensure that if headers are called twice in one stream (such as /// to set trailers) both results will be added to the stream's headers. fn test_second_header_call() { let mut stream = DefaultStream::new(); let headers1 = vec![Header::new(b"Foo", b"Bar")]; let headers2 = vec![Header::new(b"Baz", b"Bop")]; stream.set_headers(headers1); stream.set_headers(headers2); assert!(stream.headers.is_some()); let headers = stream.headers.unwrap(); assert_eq!(headers.len(), 2); // These assert checks are ugly, but they make the borrow checker happy. assert_eq!(headers[0].clone().name.into_owned(), b"Foo"); assert_eq!(headers[1].clone().name.into_owned(), b"Baz"); assert_eq!(headers[0].clone().value.into_owned(), b"Bar"); assert_eq!(headers[1].clone().value.into_owned(), b"Bop"); } }